• 3 Posts
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Joined 6 months ago
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Cake day: June 3rd, 2025

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  • Tanking with shields (force/kinetic shields in sci-fi games, not physical shields)

    I liked when games let you face-tank damage with your shield (like in Mass Effect, before Andromeda where they made shields weak af and even removed shield gating) and not having to care for healing (unless you lose all your shields)

    I don’t know if it’s due to the souls-like trend, but it feels like game developers need to make punitive games nowadays
















  • Are the “minigames” not too tedious ? I love Telltale games, for the story. I really disliked when they tried to implement too much “active gameplay” like they did with the last season of The Walking Dead (which had more shooting / action sequence), or The Expanse that felts like a walking simulator with barely any story

    Still glad they’re making a good comeback