This kind of thing is why I dont get excited for steam sales now. Oh, 50% off Recent AAA Game? Haha, yeah, half off the base price, but the entire game is DLC now and each of those is still full price, and there’s a dozen of them.
CodexArcanum
- 5 Posts
- 225 Comments
CodexArcanum@lemmy.dbzer0.comto
Lemmy Shitpost@lemmy.world•The infallebility of myself is the best sourceEnglish
26·1 month agoTheodore Kaczynski was a mathematician but is better known for being the Unibomber (and author of a manifesto against technology and academia). Quite the cheeky reference!
CodexArcanum@lemmy.dbzer0.comto
Programmer Humor@programming.dev•Trick XOR TreatEnglish
2·2 months agoYeah, that one’s always bothered me too. I think the difference in meaning from colloquial “implication” and logical “material implication” are also involved in the raven paradox.
So the statement that “all ravens are black” can be taken as “if RAVEN then BLACK”. Is this statement true? If you see a black raven then trivially yes, if you see a white raven then trivially false (via counter example).
However if you see a non-raven, it is evidence for the truth of the statement because it doesn’t go against it: not-ravens being black-or-not-black both reduce the universe of possible objects without proving not-black-ravens exist.
Or something like that, I think it’s stupid too. Trinary logic can adopt a more sensible (IMHO) definition of implication that makes A being false always lead to the third value (usually defined as indeterminate or neither-true-nor-false).
CodexArcanum@lemmy.dbzer0.comto
Programmer Humor@programming.dev•Trick XOR TreatEnglish
8·2 months agoI truly have no idea and wish I did, haha. It looks like a shorthand for which operation is being followed, maybe like a group theory thing, but I really don’t know.
CodexArcanum@lemmy.dbzer0.comto
Programmer Humor@programming.dev•Trick XOR TreatEnglish
60·2 months agoThat would be the symbol\operation called TRUE or TOP or “tautology” which is always true. They’re actually missing quite a few of the weirder ops, including implication and
biconditional\iff\if-and-only-if. (Edit: Actually I think XNOR is also the biconditional. I guess pretend like I said “material implication” and “reverse implication”. Fricken booleans man!)
CodexArcanum@lemmy.dbzer0.comto
ADHD memes@lemmy.dbzer0.com•S in Lisp type shitEnglish
26·2 months ago“Cure” yes, famously cures require you to pay for upkeep of them every day for the rest of your life. Like a subscription to being normal that you’re required to pay in order to hold down a job. On top of the other subscriptions you have to pay to live and work.
Oh and it deadens your emotions, messes up your sex drive, makes you emotionally volatile as it wears off everyday, and makes you an insomniac.
“Cured!”
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Once again, looking for PS2 game suggestions!English
1·2 months agoGood catch, my bad, I thought it was just the trilogy collection on PS3. It’s probably been since it first came out that i played it.
I went general on MGS because I couldn’t remember which game premiered on which console generation without looking it up either, but it’s 2 and 3 for PS2 (and 1 from PSX).
My first, and only, thought
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Once again, looking for PS2 game suggestions!English
8·2 months agoOne of my favorite eras to live through and emulate!
Aside from Dark Cloud 2, mentioned already, I also really love:
Katamari, but on Deck the native version is better and includes the sequel.
The Jak and Daxter trilogy, simply amazing games! The first or the second are usually the favs. 1 is a solid mascot platformer. 2 also is, kind of, but adds guns and cars and a slightly GTA inspired open world. 3 is also fun but leans harder into vehicles and generally isn’t regarded as highly.
Odin Sphere. All the VanillaWare games are great, but OS is one of the most beautiful games ever drawn, and has really fun brawler\rpg combat. GrimGrimoire is another of theirs, also good, kind of a side scrolling RTS.
Kingdom Hearts 1 and 2 are both a lot of fun, especially if you love Disney or SquareEnix games. If not, they’re still pretty fun and have an… interesting, if convoluted, lore. I probably wouldn’t recommend if you dont care for Disney though. Probably worth playing Final Fantasy 7 first as well. It’s referenced quite reverently and is a great standalone game (and PS1 still counts I think, haha).
Devil May Cry 1 and 3. You can skip 2, even the fans and creators don’t care about it, and 3 is a prequel. DMC1 is a landmark game, and is required playing in my opinion for being both important and incredibly fun. It can be quite hard though. 3 is arguably the best in the whole series, and holds up really well near the top of the genre to this day.
God of War 1, 2,
and 3. They’re fantastic action games, and pretty influential still. I dont like them as much as DMC, but they’re still pretty fun.There were actually a lot of pretty mediocre DMC clones on PS2, like Gungrave or Bujingai. If you love the genre, they’re neat and OK fun. God Hand is quite funny and kind of unique, probably the best of the 3 listed here.
I see Okami in there and I approve! Although I think the remasters released on other platform more recently are a better way to play. I also preferred the Wii version back in the day.
The Sly Cooper games and the Ratchet and Clank games are also both really excellent series. I liked Jak more, but they’re distinct games with their own neat elements. Sly’s particularly unique as a mascot stealth game.
Metal Gear Solid series and the Tony Hawk games are obviously excellent, but you’ve got so many other ways to play those I’m not sure they’re worth emulating.
Zone of the Enders, 1 and 2. ZoE 1 is infamous as being the game that came with the first MGS2 demo on it. The game is fine but short, and mostly serves to set up ZoE2, which fucking rules! You pilot a badass mecha and it just has a really fun plot, great music, and good action. An underrated gem!
Not your jam I’m sure, but I’d be remiss if I didnt mention the many hours I spent playing Capcom vs SNK 2. Still one of my favorite fighting games, legendary roster and soundtrack.
If you’d like a roguelike, I’d suggest Baroque or (PS1) Azure Dreams. Both pretty fun, quite long games with lots of replay value. Baroque is uh… well titled, kind of challenging to get into.
Ah, there were so many good games in that era. Truly one of the most stacked console lineups ever.
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Once again, looking for PS2 game suggestions!English
6·2 months agoDC2 is absolutely a must play. Its a ridiculously big game though, be warned. You’ll be deep into the latter chapters with the game still throwing new mechanics at you like “omg, I have to play golf in dungeons now too, and fishing, and base building, and photography, and and and and”
I kind of do reccomend a guide for it as there’s some permanent misables.
CodexArcanum@lemmy.dbzer0.comto
Lemmy Shitpost@lemmy.world•These mugs are getting out of handEnglish
1·2 months ago
Afraid to drink “ze german” water?
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Steam Autumn Sale 2025 Has BegunEnglish
141·2 months agoI’m feeling like a lot of y’all. My backlog is already immense, and i don’t even need DLC for the games I have, which are mostly all huge and never ending anyway. Have we reached peak gaming? Are we now making games faster than anyone can play them?
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Steam Autumn Sale 2025 Has BegunEnglish
101·2 months agoCB 2077 is really good and probably worth it if you enjoy open world games like GTA, skyrim, or RDR.
Atomic Heart I have been having a hard time getting into, for all the commonly cited reasons. The game looks gorgeous and its a fun setting, but you actually spend a lot of time in boring grey hallways fighting the same robots, and the combat just isnt especially great. Performance has been real hit or miss as well (I’m on Linux through proton).
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Hollow Knight: Silksong Sparks Debate About Difficulty and Boss RunbacksEnglish
5·3 months agoI’m pretty early into the game as well, so I almost didn’t say anything. But even if theres a charm that adds HP bars later, I would be annoyed about it. Why wait so long? I’m over 10 hours in. Why take a slot with it? I get similar annoyances about the compass, but at least that one I can understand because maybe some people like the challenge of landmark navigation using just the maps. There is a skill there, and it is part of the skillset of Exploration (a major pillar of design in any metroidvania).
The yellow tools, in general, I’m iffy about the design of. So far I only have 3: compass, more shards, and auto-collect beads. Of these, auto-beads is the most obviously useful. You need many beads, and they get lost pretty easy. Shards are super common and don’t have many uses. But none of these are essential, and all of them get less useful the later into the game you get. The tradeoff is only meaningful early game, and seems to encourage a balance between memorizing the levels and grinding, neither are amazing activities.
Having the compass charm tied to ALL map markers would certainly up the utility of it, though it’s gating another feature behind both a purchase and a charm. I’ve also only found 1 semi useful trap\red-charm so far. Maybe having more traps and skills that required shell bits would put more pressure on needing them and make the charm that gives extras more appeal for a trap-heavy play style?
Again, I grant that maybe I’m too early in the game yet, but I feel like these systems should be coming together and cohering more after a half-dozen bosses and 10 hours of play.
CodexArcanum@lemmy.dbzer0.comto
Games@lemmy.world•Hollow Knight: Silksong Sparks Debate About Difficulty and Boss RunbacksEnglish
491·3 months agoThe runbacks don’t bother me too much so far. I do think there’s some skills in the runback, but it relies heavily on the level designer as well. An ideal runback:
- is relatively short, you should have time to reflect on the boss, but not get sidetracked
- has enemies that drop currency, so repeated runs slowly build you up (assuming you always collect your shade)
- has enemies that train you on the bosses timings or counters (if the boss is parry heavy, put a tricky-to-parry enemy enroute back)
- has a “speed route” that let’s you bypass most or all of the run once you’ve figured it out
These factors make a run both interesting game play and still a form of progression. A badly designed run lacks these factors, being just a slow slog to get back into the boss fight.
My biggest complaint so far is the double damage. Every boss and so many common enemies do nothing but double damage. Why even have 5 HP instead of 3? And it being 5 (and bind healing 3) have compounding effects with this problem. Taking a single hit on the way to a boss actually costs you an entire “boss hit” so runbacks are worse all around. Trying to heal mid boss only gets you “one and a half” hits back which takes a lot of silk to build up and probably is a worse deal for you than just using the silk to power more attacks.
Double damage would suck a lot less (and be a better mechanic) if you had 6 HP to start, or if you healed 4 at a time, or if bosses didnt always do 2 damage. There’s no tension to avoiding punishing hits because every move is equally punishing. It makes fights feel very conservative which is maybe intentionally meant to evoke Hornet as a careful hunter, using traps and plans to take down big foes.
I find the opposite though, she feels fragile and reactive. I wish starting damage was higher too. I had this issue in Hollow Knight as well, everything takes too many hits. Common enemies are spongy, bosses take at least 33% too long across the board. Especially it gets annoying since a lot of bosses so far get spammier and faster towards their final phases, so you spend so much time dodging the same attacks and looking for openings to chip hits in. Skills and traps don’t do enough damage to feel especially useful either.
I also hate, and this is another compounding factor, the complete lack of enemy HP bars. On regular enemies this is annoying (gotta count my hits) but on bosses it feels negligent. Bosses have multiple phases and take so long to kill, it would be nice to know if my last run was just a hit or 2 away from the end or if I still had a 3rd phase to plan for. It adds to the poor perception of skills and traps as well. Sting Shard and Thread Storm both seem to hit several times, around a half-dozen, but neither seems to do much more damage than a couple of regular hits.
Overall I’m really loving Silksong, the art and music are top notch. The DLC for HK convinced me that Team Cherry and I disagree about some fundamental ideas in game design, and HKSS bears that out.
CodexArcanum@lemmy.dbzer0.comto
Lemmy Shitpost@lemmy.world•Something we all can agree onEnglish
31·3 months agoIncorrect! Some of them are CIA ops who do it for love of the game!
CodexArcanum@lemmy.dbzer0.comto
Lemmy Shitpost@lemmy.world•Applies to many things. Not just religionEnglish
24·3 months ago“Science” doesn’t do or advocate anything, it’s just a method. It’s like pitting Religion against Object Oriented Programming (They’re the same picture)
Anyway, great shitpost
CodexArcanum@lemmy.dbzer0.comto
Technology@lemmy.world•Young Workers Haven’t Been Replaced by AI—Economists Are Just Looking for Them in the Wrong PlacesEnglish
162·3 months agoYou’re understanding of “gig work” is comically outdated. You sound naive or trollish. “Jobs for teens” like fast food work, grocery clerking, and working at movie theaters have always been taken by people who need “real jobs” and not just teens looking for extra money. So you’re wrong that these careers exclusively for kids to get pocket money ever existed, certainly not in living memory.
Secondly, OP isn’t talking about working the carwash for the summer. He’s talking about Uber and AirBNB. Maybe you heard of them? Over the last decade, they’ve caused massive disruption of the hotel and taxi industries by allowing thousands of unlicensed and unregulated “micro entrepreneurs” 🤮 to create a new economy of pay-per-task workers who end up owning all the physical assets (which rapidly deprecate in value) but none of the infrastructure or investments (which do not, or do so on much different schedules).
Houses being bought up for short term rentals has contributed to the housing crisis. Its caused economic harm to inner cities. It’s a looking part of the polycrisis destroying the practical economy and the planet’s livability. But yeah man, the real problem is lazy people just don’t want real adult jobs, give me a fucking break.
CodexArcanum@lemmy.dbzer0.comto
Lemmy Shitpost@lemmy.world•Make America Consoom AgainEnglish
12·3 months agoI’ve been replaying cruelty squad, and the second mission has you take out a CEO addicted to FunkoPops. Anyway, this image reminded me of that. Be nice if someone brought a real “CEO mindset” to a meeting with him.

Came here to post this