Just a guy

[he/him]

If you manage or know an art community that doesn’t allow AI, tell me about it and I’ll try to contribute

  • 186 Posts
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Joined 1 year ago
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Cake day: November 14th, 2024

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  • Flip flopping through several titles, currently. BG3 just isn’t for me, there’s no fixing my intense dislike for D&D mechanics, so I’m going through some of my previous attempts.

    I’ve been in the mood to listen to some podcasts at home, so I reinstalled Factorio and have been chugging away at it. I’ve never ‘finished’ it, getting to building the rocket, but its still entertaining.

    Also giving another try to Cassette Beasts, and frankly amazed that Pokémon even exists as a franchise anymore. Every other game inspired by it is simply miles ahead, aesthetically and gameplay wise. Fascinating concepts, great art, unsurprisingly amazing music, hard as balls.

    Played a little bit of Memoirs of a Battle Brothel as well, which I hope I don’t need to say is a NSFW game. Its a Cyberpunk RPG with grid-based combat and business management, with some pretty interesting stat progression and checks. Not close to the depth of, say, a Classic Fallout or Planescape, but still feels good to have enough stats to unlock unique dialogue option, build Trust with characters and grow your business.





  • Decided to give Baldur’s Gate 3 another try, though this time I’ll also be doing some modding. I wish I could remove most of its D&D-ness, but then again, at that point I might as well just replay Original Sin 2 instead. I’ll at least have a mod with 2x or 4x Spell Slots, because that’s one of the most obscene mechanics in a TTRPG with spellcasters, but also other general gaming changes like merchants dropping items or better highlighting.

    Still having fun with Deep Rock Galactic, unlock the Hazard 5 difficulty but don’t see myself getting too deep into it. Though I also wish the game had ‘pointless’ Assignements besides the weekly one, I play a lot better when I have a fake objective to pursue, rather than just going through missions at random.







  • Taking some time with Dave The Diver. I can see why this game felt so gripping at the time of release, it just keeps introducing mechanic after mechanic, minigame after minigame, though that flow feels oddly exhausting - I’ve gone very few dives without something popping up - as well as slightly stagnant at a certain point.

    Doing runs on ScourgeBringer until I can think of something else action-y to play. Roguelikes tend to be my “in case of emergency” games that I play when I can’t think of anything else plot-based to dive into, and this is one of the most satisfying, fast-paced titles that I own, so its always a pleasure to replay every once in a while.









  • Overall, I find Nioh to give you far more tools than the usual Souls game, but also not demand as much mastery of them. There’s still some punishing mechanics (the only game that I’ve enjoyed doing the Exp recover after dying was Lies of P) and obtuse stats (even more when you consider the loot piñatas), but its still a game where I can go “All right, I don’t want to deal with this” and use the Yokai transformation to melt a boss’ HP.

    Of course, at the end of the day, to each its own, so if Souls+Diablo gameplay doesn’t sound appealing to you, its an easy skip.


  • Having played very little Ninja Gaiden, I don’t think they’re similar at all save from being 3rd person games. Nioh is much closer to the Souls formula, which slower combat, stamina consumption on actions and a demanding care on facing enemies, with the added complexity (though not necessarily added difficulty) of weapon stances and combos, skill trees, colored loot, and a Devil Trigger-like skill.

    If you’re going to try one, you should expect something more akin to Dark Souls + Diablo lootfest than the action romp that is Ninja Gaiden



  • There was a bluesky thread on games that scared you as a child, and I was reminded one of mine was Duke Nukem 3D. Since I haven’t played it in over 20 years, I decided to look up that remastered version and you know what, pretty fun game still. The levels feel much smaller to me nowadays - even though they’re fairly dense - but the guns feel good, killing enemies is satisfying, staying on your toes all the time hits just right. I also find it deeply amusing that creating a character was as easy as putting as many one liners from your favorite movies in the script as you can.

    Picked up Nioh 2 on the PC, a game that I already owned for the Ps4, but now I’m trying the complete edition. Turns out that the DLC added new weapon types - and weapons in Nioh are far more intricate and complex than other soul-styled games - including a Fist type. Not only that, but literally the first skill you can learn is the Dempsey Roll! I feel cheated from having played only the base version. Maybe this time I’ll actually finish this game.








  • Still in the Warframe mines, though now that I’ve reached the standings I wished with the new syndicates and have the frames I had been missing on, I’m feeling its grip letting go of me slowly. Though there is going to be a major update later this year, so who knows.

    With the latest Momodora finished (good game, I still liked Reverie better), I’ve started Virgo Versus The Zodiac. Cute looking turn-based RPG starring a protagonist filled with bloodlust and with a merciless combat system. If you miss the timed hits, you will die, even to the most common enemies. I’ve cleared up the first Zodiac realm/introduction to the game and am now trying around an optional grinding area before heading into Taurus.