I don’t find shame in cheating in video games. It was a stigma to hear about growing up, that cheating in video games meant you prefer the shortcuts in life or that you didn’t know what earning anything was. When, that was all just bullshit talk.

I cheat in video games, when available to on some games, to give me a little kick of fun. Sometimes I don’t have the patience to tediously go through the standard way. Other times, I feel I’ve earned it anyways, because of having undergone the stresses and frustrations or the time I’ve played of certain games to go through the normal way.

Like in Terraria, it’s a game I’ve clocked in upwards of 900 hours. I felt like I had done everything in the game prior to the content that added the Moon Lord and many other things. At that time, it was 850 hours.

So the point of the matter is, yeah I don’t find it that big of a deal to cheat in video games. If I cared to and want to, I’m decent enough to handle games without cheats, given enough time.

Multiplayer of course I never cheat in those.

  • count_dongulus@lemmy.world
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    6 hours ago

    I don’t, because I find that as soon as I do, the game feels permanently pointless. It’s like grinding to get some random chance item, and then someone gives you a magic menu enabling you to just put any items you want in your inventory whenever you want. Items mentally become zero value. And then any game mechanics built around scarcity and the intended emotional impact of that scarcity become permanently meaningless too.

    It’s pulling back the curtain. You can’t unsee what’s going on back there. Any further interaction with the game just leaves me feeling “this is just a video game, the rules are pointless and with that menu I can get it to do whatever”. Even partial cheats, like infinite ammo with no reloading needed, break the illusion for me permanently and leave further gameplay even without cheats feeling unsatisfying and pointless.

    For me, it’s rare that a game can survive its mechanics or overall gameplay loop being destroyed by cheats when those are what make games…games. You’re left with either a creative mode sandbox, or a movie, neither of which I care for in a video game format.

  • lightnsfw@reddthat.com
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    5 hours ago

    Only if it’s single player and there’s some bullshit time consuming part I don’t want to deal with or some bug fucks me over. I wouldn’t in multiplayer. I can’t even bring myself to murder people in arc raiders unless its self defense.

  • tobz619@lemmy.world
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    7 hours ago

    single player games? yeah, especially if I’ve already beaten the game

    other times I’m just skipping tedious grinding

    definitely never in mp games

  • Bytemeister@lemmy.world
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    5 hours ago

    Depends on the game and platform really.

    Been using game cheats since IDDQD and IDKFA. I’ve never used a cheat in a multiplayer competitive game, that’s like cheating at golf. No one really cares what your fucking score is, and cheating ruins any and all accomplishment and personal validation from competing. At that point, you’re just being an asshole to other people for imaginary clout, and you should really consider what is gratifying about playing in the first place.

  • Datz@szmer.info
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    5 hours ago

    When an aspect of a game is ass (usually grinding, and I tend to be tolerant), even if I try to engage with it. Or if I’m about to drop the game anyway and cheats means seeing an ending. Last time I did was Megaman ZX, the game was already tedious and expects you to then also do a boss rush with limited ways to recover between fights, so I cheated infinite lives to get it over with.

  • AnarchistArtificer@slrpnk.net
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    7 hours ago

    Sometimes. I tend to have quite hard lines about what feels like acceptable levels of cheating though.

    To use Terraria as an example, I remember going mad searching for a lava charm, and I ended up using a map viewer to check whether my world actually had one. It didn’t so I used a save editor to give me the charm. This part was a mistake, and felt like the kind of cheating that makes the game less fun in a slippery slope kind of way. I regretted what I did.

    In future games, I would sometimes check to see if a Lava charm existed on my world if I had spent a while searching for it to no avail, and if there wasn’t one, I’d try going to a different world. If there was one in my world, I’d try to not pay attention to where in my world the chest(s) with the lava charm(s) were (and in some cases, I’d get a friend to confirm whether one existed on my world, so I wouldn’t even know the rough area where the chest was. Sometimes cheats can make the game more fun and engaging, if used wisely and in moderation.

  • baconsunday@lemmy.zip
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    7 hours ago

    On my old Pokémon games, sometimes, but say I am doing it on Blue, then on red I will use none. Sometimes I wanna walk through walls on my gameboy games. That’s pretty much it. Unless you consider the old Halo 1 gernade jumps out of the map. Those were Hella fun

  • bearboiblake@pawb.social
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    8 hours ago

    I consider cheat codes to be an accessibility tool for disabled gamers, and I think it is really sad that they are far less common than they once were, and it’s even sadder to see some devs/publishers (Ubisoft comes to mind) try to monetize cheat codes.

    • Dyskolos@lemmy.zip
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      8 hours ago

      In defense of ubisoft: you can cheat all and everything and not pay a single cent. But yes it’s disgusting to milk the clueless.

      And also yes: it’s a disability-feature that should always be in the options. Never understood why they never are. If someone wants to cheat my game to the max, why should I, as a Dev, care at all…

  • Tywèle [she|her]@lemmy.dbzer0.com
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    11 hours ago

    If you cheat in a single player game you do you. You can do whatever you want. If you do the same in a multiplayer online game: fuck you, you are ruining it for the rest of us.

    Edit: To answer the question: No, I don’t cheat. Neither in single player nor in multiplayer games.

  • TankovayaDiviziya@lemmy.world
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    9 hours ago

    I never cheat online multiplayer. I like to be challenged and cheating ruins it.

    I hate that modding is considered cheating by some games when all I want is quality of life improvement. Divinity 2 does this by disabling achievements if you installed any mods but thankfully there is another mod that re-enables achievements.

  • Fridam@lemmy.blahaj.zone
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    8 hours ago

    Yeqh, I do cheat sometimes, especially in games with puzzles. I love strategy, but hate puzzles, so to have fun in games that have puzzles, I do cheat so I can enjoy the rest of the game. Also, in some games with RNG, I can avoid the worst results because I dont find luck enjoyable. I like to win or lose a game depending on my skills, so I dont find RNG enjoyable. But I might, at the same time, turn up the difficulty to compensate

    Cheat to enjoy the game, not to win. Winning by cheating is no fun

  • Dyskolos@lemmy.zip
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    8 hours ago

    First: who cares what people say?

    Second: depends. If a game is too hard for my old ass, I cheat it easier. Like, a headstart with money or more life in an fps or whatever. It is MY play through, I have to enjoy it. And I’m gaming since the first ever pacman, I got spoiled. Just because a Dev thinks this is great, doesn’t mean I have to. So, if I can change that to MY preferences, yeah sure.

    If it’s a second run of a game I might go nuts and testing everything 😏

    PS: goes without saying, but only single player. Never ever cheated in multiplayer. Being called a cheater was the greatest honor though 😁

  • IEatDaFeesh@lemmy.world
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    7 hours ago

    I cheat the fuck out of Skyrim. I add all my perk points bc I don’t feel like grinding for 200 hours to get my build.